AoeStats
← Øa10ŚūnyaØx

Black Forest

511242769Analyzed
4v4 RM · 11d ago on Oct 4, 2026· 55m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Dravidians · Hong Kong SAR China
1278
+15
🇨🇳 Bohemians · China
1274
+15
🇨🇭 Khmer · Switzerland
1239
+16
🇰🇷 Saxons · South Korea
1207
+16
vs
1256
-16
🇹🇭 Ethiopians · Thailand
1247
-16
🇨🇳 Wei · China
1235
-15
🇮🇳 Italians · India
1234
-15
Player eAPM Actions Feudal Castle Imperial Opening
51 2,823 12:45 22:06 29:44 ⛏ Fish Boom FC
49 2,707 11:37 16:39 31:29 ⛏ Fast Castle
40 2,225 11:18 16:05 28:35 ⛏ Fish Boom FC
33 1,861 13:46 18:15 35:10 ⛏ Fast Castle
33 1,834 12:51 16:27 31:30 ⛏ Fish Boom FC
29 1,598 11:48 16:36 33:24 ⛏ Fast Castle
29 1,643 11:41 16:13 31:19 ⛏ Fish Boom FC
18 1,000 11:18 17:39 30:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,825 58,005 38,280 1,700 119,810 133,277
48,375 37,530 23,245 4,340 113,490 119,232
28,885 51,060 24,760 1,505 106,210 119,925
27,555 36,030 21,450 7,030 92,065 99,572
38,140 28,604 21,490 2,375 90,609 94,516
35,875 25,874 22,175 2,515 86,439 96,034
33,410 39,051 8,995 3,975 85,431 97,972
32,530 26,550 13,210 3,445 75,735 79,602
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.