AoeStats
← Øa10ŚūnyaØx

African Clearing

511008574Analyzed
4v4 RM · 11d ago on Oct 3, 2026· 52m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
1287
+13
🇹🇼 Spanish · Taiwan
1279
+14
🇨🇳 Huns · China
1265
+14
🇮🇳 Ethiopians · India
1217
+17
vs
🇵🇪 Magyars · Peru
1258
-15
🇩🇪 Romans · Germany
1234
-15
🇹🇷 Khmer · Türkiye
1211
-14
🇺🇸 Persians · United States
1209
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,962 14:31 19:55 38:18 ⛏ Fast Castle
35 1,819 14:34 18:19 48:03 ⛏ Fast Castle
34 1,791 15:19 20:33 37:11 ⛏ Fast Castle
26 1,354 13:10 21:20 36:14 ⚔ M@A Rush
24 1,258 13:39 17:34 38:58 ⛏ Fast Castle
23 1,214 14:34 19:45 — ⛏ Fast Castle
21 1,117 14:16 20:02 39:03 ⛏ Fast Castle
19 1,014 11:53 29:11 46:31 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
28,945 10,450 23,615 3,055 66,065 69,272
30,620 10,796 13,350 2,535 57,301 60,945
23,375 14,743 7,750 6,350 52,218 55,752
26,735 15,376 7,245 1,900 51,256 58,975
15,505 14,946 9,045 2,715 42,211 45,109
11,700 15,405 12,965 300 40,370 46,501
14,420 10,665 7,125 2,765 34,975 37,911
8,725 7,260 600 700 17,285 19,016
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.