AoeStats
← Papadopoublas

Arena

508662452Analyzed
4v4 RM · 22d ago on Sep 23, 2026· 85m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
989
+16
🇨🇳 Hindustanis · China
898
+20
🇨🇳 Persians · China
895
+20
🇨🇳 Franks · China
845
+23
vs
🇫🇷 Britons · France
1012
-21
1006
-20
🇪🇸 Slavs · Spain
970
-19
🇺🇸 Khmer · United States
960
-19
Player eAPM Actions Feudal Castle Imperial Opening
41 3,452 11:30 16:21 30:30 ⛏ Fast Castle
35 2,976 10:50 15:07 30:43 ⛏ Fast Castle
26 2,188 10:44 26:04 39:03
24 2,080 10:42 17:58 36:31 ⛏ Fast Castle
23 1,969 12:23 16:25 34:19 ⛏ Fast Castle
22 1,832 11:09 16:04 40:25 ⛏ Fast Castle
7 638 11:59 18:25 37:17 ⛏ Fast Castle
7 610 11:48 17:59 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
70,615 40,985 27,825 10,185 149,610 165,901
41,965 40,535 36,280 3,910 122,690 139,263
66,930 22,845 27,570 2,050 119,395 131,043
47,765 48,595 16,590 2,965 115,915 140,435
43,505 27,245 13,655 3,360 87,765 106,286
27,125 11,925 19,720 1,795 60,565 76,655
10,020 9,280 2,885 1,600 23,785 37,387
7,280 5,580 1,975 100 14,935 16,735
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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