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Felch Baby

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ScopeAll timeLast monthLast year All mapsArenaBlack ForestNomadMegaRandomArabiaAfrican ClearingOasisLombardia 1v1 RM Team RM

Showing: Team RM · all time · 2648 games · 50% won

Civilizations · 44

Civ Games Win %
Cumans 575 50%
Maya 390 53%
Khmer 387 50%
Dravidians 177 46%
Italians 169 56%
Malay 168 51%
Chinese 138 57%
Huns 79 53%
Bohemians 59 61%
Magyars 50 40%
Vietnamese 44 34%
Lithuanians 42 52%
Celts 39 56%
Goths 31 61%
Japanese 23 39%
Saracens 18 39%
Berbers 18 56%
Portuguese 15 60%
Aztecs 14 50%
Teutons 14 43%
Britons 14 64%
Bulgarians 14 57%
Persians 14 36%
Vikings 12 50%
Tatars 11 36%
Ethiopians 11 36%
Byzantines 11 55%
Koreans 10 50%
Slavs 9 22%
Hindustanis 9 33%
Inca 9 44%
Burmese 9 22%
Sicilians 8 12%
Spanish 8 50%
Franks 7 43%
Armenians 7 14%
Gurjaras 7 86%
Turks 7 29%
Mongols 6 33%
Burgundians 5 40%
Malians 4 0%
Romans 2 100%
Poles 2 50%
Bengalis 2 0%

Maps · 71

Map Games Win %
Arena 627 52%
Black Forest 526 48%
Nomad 263 46%
MegaRandom 228 61%
Arabia 202 49%
African Clearing 61 43%
Oasis 56 54%
Lombardia 41 51%
Hideout 38 42%
Migration 31 68%
Michi 30 63%
Team Islands 29 41%
Fortress 29 66%
Four Lakes 27 44%
Highland 27 63%
Golden Pit 26 62%
Land Nomad 26 50%
Yucatan 24 46%
Coastal Forest 23 39%
Amazon Tunnels 21 57%
Socotra 19 47%
Gold Rush 18 44%
Glade 18 39%
Mediterranean 15 47%
Amazon Tunnel 15 33%
Pilgrims 15 40%
Baltic 15 67%
Budapest 13 54%
Hill Fort 12 50%
Northern Isles 11 73%
Seasons 9 78%
QS Arena 9 44%
Scandinavia 7 57%
Ghost Lake 7 29%
Crater Lake 7 100%
Islands 6 50%
Mountain Range 6 17%
Enclosed 6 67%
Chaos Pit 6 33%
Graupel 6 50%
Fortified Clearing 6 33%
Steppe 5 20%
Nile Delta 5 40%
The Passage 5 60%
Runestones 4 25%
Pacific Islands 4 75%
Cliffbound 4 25%
Mongolia 4 50%
Haboob 4 75%
Lowland 4 25%
Mangrove Jungle 4 0%
Sandbank 4 50%
Mountain Ridge 3 33%
Shipwreck 3 67%
Mountain Dunes 3 33%
Aftermath 3 67%
Unknown 3 0%
Shrubland 3 33%
Bogland 3 67%
Eruption 3 0%
Team Moats 2 50%
Greenland 2 100%
Wolf Hill 2 0%
Coastal 2 50%
Ring Fortress 2 0%
Atacama 1 0%
QS Runestones 1 100%
Continental 1 0%
Rivers 1 0%
Hamburger 1 100%
Prairie 1 0%

Game length · in-game clock

Length Games Win %
Under 20 min 242 51%
20–30 min 149 40%
30–40 min 256 46%
Over 40 min 2000 52%

Age-up timing · analysed games

Feudal Age reached Games Win %
Before 9:00 1 0%
9:00–10:00 1 0%
10:00–11:00 1 0%
After 11:00 96 53%
Castle Age reached Games Win %
Before 18:00 2 0%
18:00–21:00 30 53%
21:00–24:00 40 60%
After 24:00 19 42%

Winrate over time · one point per week

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