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African Clearing

513490719Analyzed
4v4 RM · 3d ago on Oct 13, 2026· 63m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wei · United States
1120
+14
🇧🇪 Gurjaras · Belgium
1103
+15
🇰🇷 Sicilians · South Korea
1093
+16
🇩🇪 Lithuanians · Germany
1033
+18
vs
🇨🇴 Chinese · Colombia
1123
-17
🇨🇦 Tatars · Canada
1095
-16
🇺🇸 Tupi · United States
1061
-15
🇲🇽 Poles · Mexico
1057
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 3,464 15:18 39:40 56:59 ⚔ Towers FC
34 2,181 13:14 19:14 45:07 ⛏ Fast Castle
32 2,036 12:45 18:06 38:22 ⚔ Archers FC
27 1,684 17:26 21:36 40:04 ⛏ Fast Castle
23 1,489 14:06 17:57 34:09 ⛏ Fast Castle
21 1,316 14:12 18:16 36:41 ⛏ Fast Castle
16 1,032 15:52 30:12 53:31
8 530 14:58 20:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,865 17,635 16,620 3,000 87,120 94,907
32,190 22,496 27,215 5,115 87,016 99,814
22,370 20,565 20,740 1,665 65,340 76,566
19,260 23,843 11,765 4,500 59,368 71,434
20,580 16,315 7,210 5,215 49,320 52,229
20,760 13,965 4,100 3,425 42,250 43,276
10,335 8,787 3,870 1,500 24,492 27,789
4,800 3,125 925 1,300 10,150 10,497
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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