AoeStats
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MegaRandom

509657534Analyzed
4v4 RM · 20d ago on Sep 27, 2026· 27m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Georgians · China
1200
+13
🇨🇴 Britons · Colombia
1148
+15
🇨🇳 Spanish · China
1127
+16
🇮🇳 Huns · India
1095
+17
vs
🇺🇸 Varangians · United States
1190
-19
🇪🇸 Inca · Spain
1103
-14
🇵🇹 Franks · Portugal
1101
-14
🇧🇪 Ethiopians · Belgium
1094
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 1,518 10:03 21:40 — ⚔ Scout Rush
27 735 9:28 21:05 — ⚔ Archers into Towers
26 706 14:30 — — ⚔ Towers into Champis
24 660 10:41 24:09 — ⚔ Fish Boom into Scouts into Archers
23 634 11:25 17:00 — ⛏ Fast Castle
23 636 10:54 22:29 — ⚔ Skirmisher Rush
16 438 12:54 20:33 — ⛏ Fish Boom
16 429 11:31 17:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,520 5,213 1,705 225 12,663 13,632
5,130 4,282 1,650 300 11,362 11,966
5,305 4,130 820 750 11,005 10,669
4,175 3,310 825 2,150 10,460 10,985
4,175 4,935 705 230 10,045 10,964
4,960 4,036 490 355 9,841 10,047
4,155 3,475 1,235 400 9,265 10,973
3,540 3,045 710 855 8,150 8,414
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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