AoeStats
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African Clearing

513511347Analyzed
4v4 RM · 6d ago on Oct 14, 2026· 53m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malay · Colombia
1620
+13
🇦🇷 Magyars · Argentina
1496
+18
🇨🇱 Varangians · Chile
1484
+19
🇨🇱 Mapuche · Chile
1453
+20
vs
🇦🇷 Berbers · Argentina
1582
-19
🇦🇷 Vietnamese · Argentina
1570
-18
🇦🇷 Varangians · Argentina
1546
-18
🇦🇷 Malians · Argentina
1490
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,999 11:36 25:39 40:18 ⚔ Scout Rush
55 2,928 12:04 20:44 36:00 ⚔ Scout Rush
53 2,827 13:33 17:44 42:32 ⛏ Fast Castle
49 2,591 14:54 18:48 39:19 ⛏ Fish Boom FC
44 2,367 13:51 17:50 49:43 ⛏ Fast Castle
41 2,196 11:42 22:09 — ⚔ Scout Rush
25 1,315 12:59 24:33 45:00 ⚔ Scout Rush
23 1,214 14:20 18:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,470 18,401 16,520 4,500 62,891 70,675
28,085 16,959 10,905 2,950 58,899 62,007
17,570 19,268 13,735 4,310 54,883 58,218
25,350 16,121 10,910 1,905 54,286 58,096
16,275 11,798 6,075 4,115 38,263 45,392
17,260 13,784 2,125 2,230 35,399 37,018
9,590 13,036 6,020 1,730 30,376 30,808
7,000 5,956 420 2,305 15,681 15,419
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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