AoeStats
← [CL] Maga Oscura

Nomad

514444150Analyzed
4v4 RM · 23d ago on Oct 18, 2026· 79m 35s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1607
+12
🇺🇾 Hindustanis · Uruguay
1572
+14
🇨🇱 Inca · Chile
1554
+14
🇨🇦 Lithuanians · Canada
1551
+15
vs
🇨🇱 Ethiopians · Chile
1562
-15
🇦🇷 Maya · Argentina
1520
-14
🇩🇪 Berbers · Germany
1508
-13
🇨🇱 Huns · Chile
1503
-13
Player eAPM Actions Feudal Castle Imperial Opening
71 5,653 12:23 19:36 48:40 ⚔ Fish Boom into Archers into Scouts
69 5,487 15:03 18:42 37:48 ⛏ Fish Boom FC
49 3,880 12:35 16:00 37:33 ⛏ Fish Boom FC
49 3,911 13:40 17:26 33:44 ⛏ Fish Boom FC
43 3,432 12:00 17:46 51:34 ⛏ Fish Boom FC
39 3,096 12:58 18:28 52:01 ⛏ Fish Boom FC
36 2,846 14:22 19:42 34:29 ⛏ Fish Boom FC
30 2,353 12:11 23:09 34:56 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
73,450 20,625 46,020 12,440 152,535 159,399
52,265 40,286 41,505 6,170 140,226 152,879
77,185 33,871 21,095 5,840 137,991 139,958
60,425 49,310 16,885 2,470 129,090 132,121
61,090 52,245 6,120 2,200 121,655 127,158
34,850 47,945 27,455 4,285 114,535 122,050
33,060 36,075 10,200 4,725 84,060 108,326
33,060 29,049 8,295 4,100 74,504 75,899
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.