AoeStats
← [CL] Libertaria

African Clearing

511162295Analyzed
4v4 RM · 10d ago on Oct 4, 2026· 59m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Wei · Chile
1561
+8
🇨🇱 Danes · Chile
1555
+8
🇨🇱 Vietnamese · Chile
1375
+14
🇨🇱 Franks · Chile
1289
+17
vs
🇹🇷 Khmer · Türkiye
1482
-17
🇺🇸 Chinese · United States
1376
-13
🇺🇸 Vikings · United States
1278
-9
🇫🇮 Huns · Finland
1256
-8
Player eAPM Actions Feudal Castle Imperial Opening
91 5,420 12:33 24:45 43:05 ⚔ Scouts into Archers
59 3,540 11:49 29:36 54:14 ⚔ M@A Rush
40 2,369 13:41 19:08 34:57 ⛏ Fish Boom FC
35 2,075 14:46 21:59 — ⚔ Archer Rush
35 2,079 14:03 17:58 32:24 ⛏ Fast Castle
31 1,867 12:24 23:47 39:41 ⚔ Scout Rush
30 1,818 13:47 20:24 41:48 ⛏ Fast Castle
18 1,060 13:56 57:02 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
40,030 16,841 30,665 3,100 90,636 104,618
30,800 21,599 16,485 4,315 73,199 73,563
21,705 25,495 18,365 4,765 70,330 75,685
32,690 14,040 16,220 2,100 65,050 88,268
30,685 21,092 8,270 3,900 63,947 65,592
17,315 10,850 7,235 1,630 37,030 38,977
11,395 9,120 1,720 1,640 23,875 25,583
7,685 8,073 390 505 16,653 20,035
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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