AoeStats
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MegaRandom

511674443Analyzed
4v4 RM · 12d ago on Oct 6, 2026· 55m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1326
+7
🇺🇸 Berbers · United States
1210
+10
🇦🇷 Vietnamese · Argentina
1070
+15
🇦🇷 Malay · Argentina
898
+22
vs
1142
-16
🇲🇽 Saracens · Mexico
1080
-14
🇨🇴 Franks · Colombia
1043
-12
🇦🇷 Britons · Argentina
1041
-12
Player eAPM Actions Feudal Castle Imperial Opening
78 4,335 9:56 17:47 30:16 ⛏ Fast Castle
45 2,517 10:22 14:14 30:49 ⛏ Fast Castle
26 1,471 10:28 16:52 31:10 ⛏ Fast Castle
24 1,326 10:56 15:37 34:42 ⛏ Fast Castle
18 1,001 10:55 19:39 30:41 ⛏ Fast Castle
17 974 10:19 18:53 32:43 ⛏ Fast Castle
17 961 12:01 16:37 32:11 ⛏ Fast Castle
14 805 12:35 19:46 37:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,750 20,518 18,785 3,085 86,138 101,837
34,390 21,490 22,605 4,595 83,080 87,758
32,725 28,460 13,880 3,660 78,725 92,843
28,175 21,325 15,850 2,930 68,280 75,523
31,390 13,390 21,115 1,600 67,495 71,000
21,255 19,606 6,910 2,275 50,046 58,520
20,345 13,185 12,240 3,745 49,515 54,570
20,160 14,355 11,020 1,880 47,415 75,741
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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