AoeStats
← Elchero

Black Forest

511393735Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 44m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Ethiopians · Spain
1127
+13
🇪🇸 Bohemians · Spain
1113
+13
🇺🇸 Varangians · United States
1091
+14
🇳🇴 Persians · Norway
1041
+17
vs
🇦🇷 Japanese · Argentina
1103
-16
🇨🇴 Persians · Colombia
1049
-14
🇦🇷 Teutons · Argentina
1046
-14
🇦🇷 Mongols · Argentina
1019
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 1,242 13:36 20:06 41:30 ⚔ Archer Rush
25 1,113 13:59 18:47 38:00 ⛏ Fast Castle
23 1,034 14:29 18:40 34:06 ⛏ Fast Castle
21 929 13:25 18:11 29:58 ⛏ Fast Castle
20 888 12:12 16:49 32:17 ⛏ Fast Castle
20 884 14:00 17:47 33:28 ⛏ Fast Castle
18 792 13:41 27:32 34:54 ⚔ M@A Rush
16 724 11:59 17:30 34:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,595 13,495 9,805 3,140 53,035 66,175
17,185 21,753 11,925 1,740 52,603 60,657
24,435 12,675 12,275 1,700 51,085 56,747
19,925 17,670 9,170 2,995 49,760 51,155
18,520 13,812 6,980 1,820 41,132 49,660
10,925 15,375 7,910 1,865 36,075 50,969
15,815 8,292 4,465 3,775 32,347 35,556
7,395 9,430 3,755 1,545 22,125 24,551
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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