AoeStats
← yuuuu

Nomad

509388692Analyzed
4v4 RM · 1mo ago on Sep 26, 2026· 57m 36s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malay · United States
801
+15
🇬🇧 Persians · United Kingdom
760
+17
🇫🇷 Italians · France
735
+18
🇨🇳 Hindustanis · China
637
+23
vs
🇹🇼 Poles · Taiwan
844
-20
🇻🇳 Khitans · Vietnam
794
-19
🇹🇷 Persians · Türkiye
770
-18
🇻🇳 Chinese · Vietnam
716
-16
Player eAPM Actions Feudal Castle Imperial Opening
29 1,662 17:53 24:07 42:40 ⛏ Fish Boom FC
26 1,522 17:03 22:35 41:52 ⚔ Scouts FC
25 1,432 16:31 25:05 57:21 ⚔ M@A into Fish Boom
23 1,316 19:47 28:42 40:04 ⚔ Fish Boom FC into Skirms
16 941 15:41 21:40 29:04 ⛏ Fish Boom FC into Fast Imp
15 859 20:34 38:28 49:50 ⛏ Fish Boom
15 874 16:59 24:56 34:34 ⛏ Fish Boom FC
11 623 17:01 39:02 48:40 ⚔ Scouts into Archers

Resources

Player Food Wood Gold Stone Spent Collected
35,250 27,275 2,920 2,345 67,790 70,642
27,840 18,145 10,470 5,500 61,955 70,899
21,445 23,120 14,035 2,785 61,385 73,008
12,550 19,241 13,000 2,080 46,871 59,689
24,655 12,560 5,575 2,350 45,140 49,026
13,395 9,488 5,495 2,350 30,728 32,791
14,915 8,335 2,705 1,600 27,555 36,027
7,950 8,211 5,175 1,400 22,736 33,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.