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Black Forest

510085500Analyzed
4v4 RM · 19d ago on Sep 29, 2026· 63m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Khmer · Australia
980
+10
🇬🇧 Bohemians · United Kingdom
925
+12
🇺🇸 Celts · United States
925
+12
🇨🇿 Japanese · Czechia
905
+14
vs
🇨🇳 Bohemians · China
876
-13
🇨🇳 Turks · China
866
-13
🇨🇳 Khmer · China
818
-11
🇨🇳 Magyars · China
813
-11
Player eAPM Actions Feudal Castle Imperial Opening
37 2,316 12:17 22:06 40:10 ⛏ Fast Castle
29 1,846 11:45 17:05 33:01 ⛏ Fast Castle
27 1,734 11:05 15:17 38:20 ⛏ Fast Castle
25 1,585 13:19 22:16 28:11 ◆ FC into Fast Imp
25 1,566 11:00 19:25 38:35 ⛏ Fast Castle
23 1,451 11:52 21:38 28:11 ◆ FC into Fast Imp
21 1,299 15:06 19:05 47:46 ⛏ Fast Castle
18 1,151 11:23 18:58 31:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,940 29,745 24,025 4,330 102,040 104,339
54,960 16,485 22,585 1,500 95,530 117,871
28,470 25,410 21,065 1,805 76,750 81,071
26,600 25,420 12,525 4,225 68,770 106,073
27,550 15,056 22,065 3,900 68,571 71,167
13,955 22,482 15,590 1,900 53,927 56,324
20,715 7,440 12,105 4,870 45,130 55,179
13,700 11,160 9,835 2,135 36,830 39,548
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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