AoeStats
← frht

Arena

511094372Analyzed
4v4 RM · 15d ago on Oct 3, 2026· 46m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bohemians · Argentina
1039
+17
🇨🇱 Georgians · Chile
1017
+18
🇺🇸 Huns · United States
991
+19
🇪🇸 Aztecs · Spain
981
+19
vs
🇹🇷 Hindustanis · Türkiye
1168
-23
🇺🇸 Franks · United States
1101
-21
🇹🇷 Japanese · Türkiye
983
-15
🇹🇷 Gurjaras · Türkiye
962
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,737 10:58 17:41 41:51 ⛏ Fast Castle
34 1,589 12:35 17:10 33:55 ⛏ Fast Castle
29 1,322 11:08 15:18 28:42 ⛏ Fast Castle
19 867 10:36 14:53 32:35 ⛏ Fast Castle
17 776 11:35 16:23 31:04 ⛏ Fast Castle
15 685 11:40 18:12 32:19 ⛏ Fast Castle
13 597 11:10 20:30 26:38 ◆ FC into Fast Imp
13 619 12:09 16:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,155 16,260 13,560 4,465 56,440 59,829
22,905 15,930 13,700 2,350 54,885 71,814
24,220 8,385 15,835 850 49,290 56,131
18,420 7,605 9,020 2,050 37,095 43,132
14,705 14,835 3,740 1,590 34,870 38,039
14,680 9,075 6,745 2,950 33,450 37,239
12,605 5,515 6,580 1,410 26,110 29,295
8,940 8,465 1,805 2,350 21,560 27,094
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.