AoeStats
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Arena

511113702Analyzed
4v4 RM · 15d ago on Oct 3, 2026· 42m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Italians · France
1403
+14
🇫🇷 Hindustanis · France
1357
+16
🇫🇷 Teutons · France
1348
+16
🇫🇷 Vikings · France
1333
+17
vs
🇵🇱 Koreans · Poland
1378
-16
🇭🇺 Cumans · Hungary
1354
-16
1352
-16
🇭🇺 Bohemians · Hungary
1342
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 2,227 11:08 14:59 39:58 ⛏ Fast Castle
50 2,145 11:16 14:52 29:28 ⛏ Fast Castle
39 1,682 9:04 20:36 30:56 ⛏ Fast Castle
37 1,575 11:27 15:27 27:36 ⛏ Fast Castle
35 1,499 9:44 17:00 35:21 ⚔ Archers FC
32 1,375 11:04 15:04 27:50 ⛏ Fast Castle
25 1,073 10:18 14:48 — ⛏ Fast Castle
25 1,072 11:33 15:18 20:03 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
23,650 21,345 18,400 1,600 64,995 74,907
15,945 24,940 14,480 1,700 57,065 73,754
22,105 9,510 13,870 200 45,685 57,755
12,525 14,335 8,845 1,310 37,015 40,873
17,000 11,231 6,420 605 35,256 37,317
13,025 11,565 7,840 1,600 34,030 36,361
13,270 15,388 1,590 1,420 31,668 35,085
10,025 10,240 7,420 1,980 29,665 33,159
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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