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Nomad

511604136Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 53m 51s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Huns · Austria
1025
+15
🇹🇷 Franks · Türkiye
1022
+16
1022
+16
🇨🇳 Huns · China
1008
+16
vs
🇦🇷 Maya · Argentina
1038
-17
🇩🇪 Persians · Germany
1029
-21
🇨🇳 Huns · China
997
-15
🇨🇴 Spanish · Colombia
984
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,976 16:40 23:33 44:29 ⚔ Drush into Archers into Fish Boom
37 1,966 14:25 19:35 37:10 ⛏ Fish Boom FC
36 1,924 15:24 20:41 37:58 ⛏ Fish Boom FC
21 1,144 14:32 18:44 35:39 ⛏ Fish Boom FC
20 1,063 13:08 20:37 43:15 ⛏ Fish Boom FC
15 834 14:14 22:47 37:06 ⛏ Fast Castle
13 705 17:06 27:51 — ⛏ Fish Boom FC
6 331 15:33 21:13 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
44,025 33,898 22,450 4,600 104,973 115,117
21,000 24,928 8,255 4,480 58,663 59,426
22,760 8,502 18,295 300 49,857 55,524
18,340 16,961 6,200 2,755 44,256 50,881
16,090 17,085 8,425 1,150 42,750 54,762
7,715 5,775 2,020 2,155 17,665 19,098
5,400 6,910 345 1,350 14,005 14,623
5,480 3,682 1,325 975 11,462 11,035
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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