AoeStats
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Arena

513255489Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 49m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Ethiopians · Spain
1012
+14
🇹🇷 Malians · Türkiye
968
+16
🇹🇷 Turks · Türkiye
950
+17
🇫🇷 Huns · France
896
+19
vs
🇺🇸 Cumans · United States
997
-18
🇨🇦 Danes · Canada
989
-17
🇺🇸 Turks · United States
981
-17
🇹🇼 Sicilians · Taiwan
908
-14
Player eAPM Actions Feudal Castle Imperial Opening
72 3,551 10:40 15:10 34:42 ⛏ Fast Castle
39 1,907 10:52 14:50 29:14 ⛏ Fast Castle
38 1,889 11:27 16:30 30:48 ⛏ Fast Castle
24 1,178 11:37 17:31 32:37 ⛏ Fast Castle
21 1,049 11:21 17:05 35:37 ⛏ Fast Castle
19 948 11:08 18:29 32:22 ⛏ Fast Castle
18 879 10:55 15:47 34:35 ⛏ Fast Castle
12 609 11:04 14:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,500 44,690 10,995 3,650 79,835 91,385
28,545 27,150 17,295 1,500 74,490 79,770
24,515 16,210 12,125 4,100 56,950 67,630
24,155 12,570 9,910 4,950 51,585 69,404
15,500 18,990 14,420 2,150 51,060 63,917
18,620 11,330 9,990 1,425 41,365 46,024
18,380 11,060 6,410 4,900 40,750 46,771
13,650 13,045 5,235 1,350 33,280 34,250
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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