AoeStats
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Arena

511394706Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 53m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Franks · Canada
789
+7
🇫🇷 Spanish · France
714
+9
🇩🇪 Cumans · Germany
695
+10
🇨🇱 Persians · Chile
183
+27
vs
🇲🇽 Huns · Mexico
685
-19
🇹🇷 Bohemians · Türkiye
558
-14
🇳🇿 Portuguese · New Zealand
462
-10
🇺🇸 Britons · United States
461
-10
Player eAPM Actions Feudal Castle Imperial Opening
21 1,125 10:28 17:47 39:37 ⛏ Fast Castle
21 1,121 10:17 26:10 40:14 ⛏ Fast Castle
18 967 14:01 21:43 32:53 ⛏ Fast Castle
18 963 9:28 22:31 41:19 ⛏ Fast Castle
14 756 12:18 19:16 38:46 ⛏ Fast Castle
11 580 12:32 21:57 31:02 ⛏ Fast Castle
9 460 12:41 20:30 40:24 ⛏ Fast Castle
6 313 14:35 23:44 41:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,410 34,915 7,845 1,050 76,220 93,287
23,395 9,235 18,395 2,050 53,075 62,409
22,225 12,885 10,595 1,525 47,230 73,092
18,655 15,910 8,705 2,250 45,520 56,434
10,615 14,720 11,525 2,900 39,760 45,920
18,160 11,110 6,215 2,410 37,895 39,089
12,745 6,540 6,015 1,525 26,825 35,781
7,055 9,015 5,855 1,400 23,325 31,075
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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