AoeStats
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Arabia

513662300Analyzed
4v4 RM · 6d ago on Oct 14, 2026· 60m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Japanese · Türkiye
1002
+13
🇹🇷 Bengalis · Türkiye
899
+18
🇹🇷 Lithuanians · Türkiye
890
+18
🇹🇷 Goths · Türkiye
854
+20
vs
🇨🇳 Huns · China
955
-18
🇭🇰 Spanish · Hong Kong SAR China
934
-17
🇨🇳 Chinese · China
929
-17
🇨🇳 Franks · China
927
-17
Player eAPM Actions Feudal Castle Imperial Opening
68 4,133 10:38 16:33 30:49 ⛏ Fast Castle
47 2,842 13:44 25:59 38:46 ⚔ Fish Boom into Archers
37 2,245 11:57 16:25 41:26 ⛏ Fast Castle
34 2,073 10:10 18:05 40:37 ⛏ Fast Castle
31 1,874 11:39 18:21 30:31 ⛏ Fast Castle
28 1,680 11:27 15:38 30:19 ⛏ Fast Castle
24 1,428 11:31 16:01 36:20 ⛏ Fast Castle
22 1,307 11:42 17:52 36:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,280 23,285 19,235 2,300 80,100 103,925
27,875 23,274 14,655 4,400 70,204 87,535
20,535 25,948 17,775 3,430 67,688 90,952
20,890 23,249 10,065 2,185 56,389 95,343
20,805 20,626 9,725 3,365 54,521 58,035
18,845 16,095 17,060 1,500 53,500 71,471
15,635 21,826 11,160 2,850 51,471 69,982
22,835 10,522 12,810 2,150 48,317 71,111
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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