AoeStats
← arg

Nomad

514524237Analyzed
1v1 RM · 2d ago on Oct 18, 2026· 37m 8s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Celts · Poland
943
+17
vs
🇺🇸 Persians · United States
965
-17
Player eAPM Actions Feudal Castle Imperial Opening
27 990 13:41 27:50 — ⚔ Fish Boom into M@A into Archers
22 804 14:26 23:05 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
8,580 11,315 2,285 975 23,155 29,508
5,405 7,070 2,460 100 15,035 20,261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.