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African Clearing

511128882Analyzed
4v4 RM · 16d ago on Oct 3, 2026· 49m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Vietnamese · Chile
1161
+14
🇵🇪 Franks · Peru
1107
+16
🇦🇷 Huns · Argentina
1103
+16
🇦🇷 Poles · Argentina
1093
+17
vs
🇵🇱 Danes · Poland
1171
-18
🇺🇸 Slavs · United States
1131
-17
🇨🇴 Varangians · Colombia
1089
-15
🇩🇪 Malians · Germany
1054
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 2,318 14:44 18:31 — ⛏ Fast Castle
32 1,617 11:43 18:04 35:23 ⛏ Fast Castle
31 1,531 13:00 23:38 42:00 ⚔ Scout Rush
22 1,098 13:52 22:13 32:03 ⚔ Towers FC
20 1,014 14:13 26:44 49:13 ⚔ Scouts into Skirms
19 928 15:15 18:57 38:18 ⛏ Fast Castle
18 899 15:38 20:21 40:23 ⛏ Fish Boom FC
14 692 14:14 18:33 37:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,035 14,690 3,345 2,525 51,595 73,376
13,705 18,820 14,220 700 47,445 55,509
12,900 14,531 7,325 1,150 35,906 36,966
16,115 12,678 4,710 1,405 34,908 34,641
15,450 10,300 5,120 1,605 32,475 34,013
13,055 13,440 4,155 1,730 32,380 35,251
13,335 10,882 4,310 2,045 30,572 32,986
8,260 6,106 3,705 1,455 19,526 22,347
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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