AoeStats
← 抖音帝国时代阿飞

African Clearing

513433622Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 55m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1442
+11
1417
+12
🇸🇮 Burgundians · Slovenia
1372
+14
🇫🇷 Berbers · France
1239
+20
vs
🇺🇸 Spanish · United States
1396
-16
🇮🇳 Armenians · India
1339
-15
🇹🇼 Persians · Taiwan
1294
-13
🇹🇼 Huns · Taiwan
1290
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 3,311 11:51 19:26 37:02 ⚔ Scouts into Archers
42 2,324 13:14 16:38 40:58 ⛏ Fast Castle
40 2,214 15:37 21:27 43:54 ⛏ Fast Castle
38 2,105 13:23 21:16 41:28 ⚔ Scout Rush
33 1,802 13:42 20:42 35:45 ⛏ Fast Castle
30 1,672 13:11 17:37 50:50 ⛏ Fast Castle
29 1,579 13:55 17:27 44:47 ⛏ Fast Castle
25 1,408 14:17 18:50 33:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,435 20,906 14,475 4,075 73,891 77,593
35,910 20,909 13,640 2,970 73,429 77,640
28,395 18,134 18,790 960 66,279 81,914
28,110 17,703 14,825 3,170 63,808 68,632
26,820 19,114 12,290 1,620 59,844 68,271
14,605 18,430 13,635 5,825 52,495 58,140
20,660 16,869 8,640 1,800 47,969 53,654
14,925 15,135 2,465 1,350 33,875 38,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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