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Arena

506379764Analyzed
4v4 RM · 2mo ago on Sep 13, 2026· 45m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Romans · Taiwan
1316
+15
🇨🇳 Cumans · China
1305
+15
🇩🇪 Muisca · Germany
1291
+16
🇧🇷 Goths · Brazil
1206
+19
vs
🇦🇺 Mongols · Australia
1291
-17
🇭🇰 Spanish · Hong Kong SAR China
1289
-16
🇻🇳 Turks · Vietnam
1283
-16
🇦🇺 Britons · Australia
1277
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 2,652 10:17 15:21 37:29 ⛏ Fast Castle
50 2,285 12:01 15:52 23:24 ◆ FC into Fast Imp
47 2,150 11:08 14:41 28:03 ⛏ Fast Castle
43 1,929 9:21 21:38 32:25 ⛏ Fast Castle
41 1,844 9:26 13:08 26:38 ⛏ Fast Castle
40 1,806 10:26 14:31 33:58 ⛏ Fast Castle
27 1,227 10:16 14:32 37:49 ⛏ Fast Castle
18 831 11:16 14:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,340 19,836 18,185 850 71,211 72,686
38,040 11,380 15,145 950 65,515 74,235
24,775 15,030 8,995 3,750 52,550 55,117
19,305 11,340 12,055 2,800 45,500 47,939
21,680 8,874 8,195 2,300 41,049 43,389
11,180 9,274 14,815 1,400 36,669 40,885
10,035 13,095 4,320 2,305 29,755 31,047
7,710 7,855 1,790 235 17,590 18,985
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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