AoeStats
← 萊姆王帥帥毛

Arena

513019033Analyzed
4v4 RM · 2d ago on Oct 11, 2026· 66m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Varangians · United Kingdom
1231
+15
🇬🇧 Danes · United Kingdom
1231
+15
1220
+15
🇹🇷 Khmer · Türkiye
1199
+16
vs
🇬🇧 Byzantines · United Kingdom
1218
-16
🇨🇴 Celts · Colombia
1216
-16
🇹🇼 Magyars · Taiwan
1201
-15
🇹🇼 Poles · Taiwan
1168
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 2,556 11:08 16:21 38:26 ⛏ Fast Castle
36 2,427 11:27 15:34 30:48 ⛏ Fast Castle
36 2,376 11:17 25:20 40:31 ⚔ Scout Rush
34 2,282 10:27 14:34 32:06 ⛏ Fast Castle
34 2,290 10:52 14:54 35:56 ⛏ Fast Castle
26 1,715 10:26 15:19 27:27 ⛏ Fast Castle
23 1,506 11:06 14:52 34:01 ⛏ Fast Castle
21 1,403 11:12 15:00 39:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
76,040 20,180 27,850 2,300 126,370 130,756
43,890 37,250 35,070 8,880 125,090 130,927
33,520 38,270 26,290 3,030 101,110 114,774
28,555 45,970 21,765 4,300 100,590 132,044
40,945 20,750 25,075 3,715 90,485 97,879
28,105 34,745 18,340 4,045 85,235 97,733
31,190 30,655 10,465 3,005 75,315 86,015
16,390 20,665 12,470 1,780 51,305 52,705
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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