AoeStats
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Arena

511579199Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 35m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1065
+14
🇹🇼 Saxons · Taiwan
1017
+16
🇨🇳 Bohemians · China
999
+41
🇦🇱 Goths · Albania
952
+18
vs
🇨🇴 Goths · Colombia
1080
-19
🇲🇽 Teutons · Mexico
1016
-16
🇨🇦 Burgundians · Canada
1007
-16
🇬🇧 Saxons · United Kingdom
954
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,513 11:16 16:06 21:16 ◆ FC into Fast Imp
34 1,221 11:19 15:01 33:29 ⛏ Fast Castle
27 953 10:57 15:32 30:38 ⛏ Fast Castle
18 657 9:25 19:02 — ⛏ Fast Castle
18 653 12:10 16:45 32:55 ⛏ Fast Castle
16 590 13:04 18:12 34:49 ⛏ Fast Castle
14 489 12:15 17:11 34:27 ⛏ Fast Castle
13 480 11:53 18:00 31:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,170 13,295 3,285 1,000 34,750 41,574
15,250 10,350 5,725 1,600 32,925 35,476
11,320 13,090 4,280 2,550 31,240 40,623
14,465 7,890 8,680 200 31,235 33,277
14,705 7,780 4,235 890 27,610 31,503
8,545 8,100 7,050 200 23,895 24,541
11,085 7,235 4,340 200 22,860 28,384
6,000 7,395 2,060 555 16,010 19,100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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