AoeStats
← Adelfa

Arena

508305293Analyzed
2v2 RM · 28d ago on Sep 21, 2026· 28m 33s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1300
+13
🇺🇸 Bohemians · United States
1246
+15
vs
🇦🇷 Berbers · Argentina
1241
-14
🇦🇷 Dravidians · Argentina
1230
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 898 10:21 21:00 — ⛏ Fast Castle
30 860 9:13 13:24 — ⛏ Fast Castle
26 730 11:11 15:51 — ⛏ Fast Castle
26 746 10:56 15:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,305 7,670 2,415 200 18,590 21,197
7,720 6,700 2,255 200 16,875 19,333
6,155 4,680 1,765 900 13,500 13,817
5,235 4,160 2,245 135 11,775 11,588
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.