AoeStats
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Arena

512337717Analyzed
4v4 RM · 7d ago on Oct 9, 2026· 59m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
739
+14
🇨🇳 Slavs · China
727
+31
🇨🇳 Huns · China
704
+15
🇨🇳 Byzantines · China
497
+24
vs
🇩🇪 Teutons · Germany
761
-20
🇪🇸 Byzantines · Spain
719
-18
🇫🇷 Maya · France
654
-16
🇷🇺 Turks · Russia
588
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 2,457 10:29 23:43 37:42 ⚔ Scout Rush
29 1,713 13:14 17:59 33:33 ⛏ Fast Castle
29 1,760 11:17 15:42 28:44 ⛏ Fast Castle
18 1,072 11:02 19:47 40:54 ⛏ Fast Castle
18 1,099 12:36 23:45 36:32 ⛏ Fast Castle
15 900 12:36 20:14 37:35 ⛏ Fast Castle
12 728 14:09 30:48 39:25 ⛏ Fast Castle
12 729 13:55 30:12 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,995 14,305 25,325 6,050 76,675 109,497
36,580 30,154 3,840 2,255 72,829 74,467
33,805 12,205 19,445 4,250 69,705 118,137
27,160 13,430 17,645 1,900 60,135 85,675
13,390 17,120 15,625 850 46,985 83,078
12,300 16,985 11,760 3,505 44,550 57,787
11,270 9,040 1,985 1,255 23,550 23,843
9,025 7,000 1,800 2,380 20,205 25,731
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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