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Black Forest

512257264Analyzed
4v4 RM · 7d ago on Oct 8, 2026· 103m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bohemians · Argentina
901
+15
🇦🇷 Teutons · Argentina
897
+33
🇧🇷 Khmer · Brazil
840
+18
🇦🇷 Franks · Argentina
758
+21
vs
916
-19
🇮🇪 Vietnamese · Ireland
913
-19
🇺🇸 Wei · United States
905
-18
🇩🇪 Teutons · Germany
774
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 4,342 11:06 18:14 34:05 ⛏ Fast Castle
24 2,426 14:03 21:58 33:19 ⚔ Fish Boom into Archers
22 2,299 13:50 18:24 42:01 ⛏ Fish Boom FC
21 2,160 19:22 26:07 93:24 ⛏ Fast Castle
19 1,920 12:41 22:17 41:05 ⛏ Fast Castle
18 1,821 10:45 23:48 39:36 ⚔ Archer Rush
15 1,592 15:04 23:23 39:27 ⚔ Scout Rush
9 957 12:42 20:49 32:35 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
86,150 67,848 15,400 3,110 172,508 184,086
48,865 59,529 47,465 8,835 164,694 198,293
79,960 23,055 32,025 5,140 140,180 174,688
35,040 51,530 30,895 4,385 121,850 159,115
64,465 21,135 22,580 2,880 111,060 123,992
55,775 23,060 20,705 3,885 103,425 132,628
22,100 19,590 15,185 1,075 57,950 80,971
20,475 11,297 5,195 2,305 39,272 40,396
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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