AoeStats
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Black Forest

514282997Analyzed
4v4 RM · 15h ago on Oct 17, 2026· 38m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1419
+10
🇩🇪 Bohemians · Germany
1392
+11
🇩🇪 Spanish · Germany
1384
+12
🇩🇪 Italians · Germany
1135
+42
vs
🇨🇭 Turks · Switzerland
1309
-15
🇨🇭 Saracens · Switzerland
1281
-14
🇨🇭 Britons · Switzerland
1278
-14
🇨🇭 Persians · Switzerland
1268
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,623 10:57 15:38 — ⛏ Fast Castle
40 1,542 13:13 24:58 36:23 ⚔ Archer Rush
39 1,522 12:16 26:27 30:54 ◆ FC into Fast Imp
39 1,498 12:07 16:40 34:56 ⛏ Fast Castle
38 1,490 13:18 16:52 31:57 ⛏ Fast Castle
32 1,260 10:29 18:57 30:00 ⚔ Scout Rush
28 1,074 10:14 14:51 29:05 ⛏ Fast Castle
21 808 10:05 25:37 32:52 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,375 18,580 9,835 4,200 50,990 55,198
17,640 19,751 8,725 1,540 47,656 60,821
16,275 15,345 5,795 1,000 38,415 44,427
14,625 12,745 6,525 855 34,750 35,239
13,830 9,940 6,095 850 30,715 32,859
12,595 9,415 5,300 2,255 29,565 33,837
8,875 6,964 3,210 1,280 20,329 21,200
6,675 6,799 3,050 1,065 17,589 19,168
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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