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African Clearing

511532517Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 57m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Berbers · Netherlands
1131
+13
🇬🇧 Aztecs · United Kingdom
1126
+13
🇪🇸 Tupi · Spain
1110
+13
🇹🇷 Mongols · Türkiye
1035
+17
vs
🇨🇳 Tupi · China
1131
-17
🇹🇼 Britons · Taiwan
1079
-15
🇫🇷 Sicilians · France
1037
-13
🇨🇳 Saracens · China
972
-11
Player eAPM Actions Feudal Castle Imperial Opening
31 1,774 13:56 18:22 36:25 ⛏ Fast Castle
30 1,750 16:33 20:23 45:58 ⛏ Fast Castle
28 1,621 12:27 17:26 34:26 ⛏ Fast Castle
25 1,441 15:32 21:07 41:14 ⛏ Fast Castle
23 1,344 12:43 21:00 35:21 ⛏ Fast Castle
20 1,148 15:14 21:54 44:15 ⛏ Fast Castle
19 1,119 12:16 38:56 53:41 ⚔ Towers FC
18 1,029 12:56 28:58 54:03

Resources

Player Food Wood Gold Stone Spent Collected
30,635 26,695 19,050 4,425 80,805 88,927
18,850 28,070 16,770 4,500 68,190 86,185
20,020 17,495 15,660 4,200 57,375 69,649
23,060 14,228 18,245 1,750 57,283 60,073
18,620 17,113 8,270 3,225 47,228 50,503
19,945 11,100 12,955 2,150 46,150 49,449
16,905 15,140 7,115 2,110 41,270 47,019
12,875 15,728 8,195 2,935 39,733 53,333
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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