AoeStats
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MegaRandom

510030799Analyzed
4v4 RM · 21d ago on Sep 29, 2026· 46m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
729
+11
🇲🇽 Cumans · Mexico
671
+13
🇲🇽 Maya · Mexico
626
+15
🇲🇽 Persians · Mexico
620
+15
vs
🇨🇱 Turks · Chile
657
-15
🇨🇴 Portuguese · Colombia
610
-14
🇲🇽 Spanish · Mexico
592
-13
🇲🇽 Byzantines · Mexico
570
-12
Player eAPM Actions Feudal Castle Imperial Opening
28 1,307 13:37 33:09 —
18 828 12:52 30:53 — ⚔ Scout Rush
16 767 14:22 27:03 38:08 ⛏ Fast Castle
13 617 11:53 22:43 38:46 ⚔ Skirmisher Rush
11 537 15:15 28:03 39:00 ⚔ M@A into Archers
9 412 16:17 28:01 39:57 ⛏ Fast Castle
8 376 15:30 27:20 37:35 ⛏ Fast Castle
8 381 15:12 23:42 45:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,835 15,190 6,665 1,550 38,240 41,577
13,025 11,470 3,425 1,975 29,895 34,371
14,620 6,475 6,145 650 27,890 38,361
11,960 8,837 4,595 1,350 26,742 28,836
12,695 7,057 5,140 1,660 26,552 30,447
8,725 10,350 4,805 1,780 25,660 35,370
10,340 8,855 3,355 1,400 23,950 28,362
7,710 5,685 2,295 200 15,890 20,496
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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