AoeStats
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Hill Fort

506192575Analyzed
4v4 RM · 2mo ago on Sep 12, 2026· 47m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Berbers · Argentina
1631
+14
🇹🇷 Hindustanis · Türkiye
1588
+16
🇹🇷 Mapuche · Türkiye
1581
+17
🇨🇳 Britons · China
1515
+19
vs
🇩🇪 Bengalis · Germany
1611
-17
🇩🇪 Wei · Germany
1605
-17
🇩🇪 Byzantines · Germany
1587
-16
🇨🇱 Maya · Chile
1570
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 2,415 11:08 15:31 37:43 ⛏ Fast Castle
50 2,370 10:08 15:12 32:10 ⛏ Fast Castle
48 2,266 11:13 15:03 39:54 ⛏ Fast Castle
39 1,837 11:20 15:13 30:20 ⛏ Fast Castle
35 1,682 8:36 17:15 34:23 ⛏ Fast Castle
33 1,596 10:08 18:44 31:55 ⚔ Scout Rush
32 1,538 9:59 17:55 37:37 ⛏ Fast Castle
20 947 12:13 16:49 32:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,895 14,695 13,965 3,000 66,555 66,636
21,880 21,665 13,915 4,950 62,410 73,645
22,860 21,015 14,000 4,300 62,175 72,875
20,570 21,380 14,675 900 57,525 62,590
22,800 18,581 11,730 1,900 55,011 61,066
23,635 21,280 6,530 2,495 53,940 59,018
22,875 12,160 12,720 2,270 50,025 51,628
15,625 15,921 4,930 2,350 38,826 42,354
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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