AoeStats
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Nomad

513890472Analyzed
4v4 RM · 2d ago on Oct 15, 2026· 54m 38s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Hindustanis · Sweden
1349
+10
🇸🇪 Vietnamese · Sweden
1202
+16
🇸🇪 Koreans · Sweden
1158
+17
🇸🇪 Franks · Sweden
1092
+20
vs
🇩🇪 Maya · Germany
1259
-18
🇪🇸 Khmer · Spain
1195
-16
🇩🇪 Wei · Germany
1172
-15
🇧🇪 Ethiopians · Belgium
1141
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,480 14:05 19:25 39:58 ⛏ Fish Boom FC
27 1,467 14:32 32:20 — ⛏ Fish Boom
26 1,396 13:17 21:24 39:59 ⚔ Fish Boom FC into Scouts
25 1,391 13:55 23:40 39:51 ⚔ Fish Boom into Towers FC
22 1,201 14:28 17:23 33:50 ⛏ Fish Boom FC
21 1,145 16:10 38:56 47:26 ⛏ Fish Boom FC
20 1,120 15:08 19:12 36:23 ⛏ Fish Boom FC
14 742 13:46 19:48 45:39 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,630 15,370 9,870 4,705 58,575 75,930
27,025 18,638 9,630 2,390 57,683 65,491
25,650 15,920 12,305 3,100 56,975 67,962
13,610 26,102 12,470 3,575 55,757 58,463
19,330 16,330 9,220 3,160 48,040 53,730
12,180 9,144 6,825 2,635 30,784 33,087
9,050 14,546 6,250 200 30,046 30,138
7,640 10,146 3,405 1,300 22,491 24,212
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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