AoeStats
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African Clearing

513062015Analyzed
4v4 RM · 8d ago on Oct 12, 2026· 40m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Malians · Mexico
1574
+7
🇺🇸 Mongols · United States
1361
+14
🇨🇴 Turks · Colombia
1338
+15
🇺🇸 Persians · United States
1191
+20
vs
🇫🇷 Saracens · France
1351
-16
🇦🇷 Franks · Argentina
1317
-14
🇻🇳 Huns · Vietnam
1309
-13
🇦🇷 Burmese · Argentina
1293
-13
Player eAPM Actions Feudal Castle Imperial Opening
63 2,561 12:49 — — ⚔ Scout Rush
46 1,881 13:24 28:21 — ⚔ Archer Rush
40 1,624 12:11 16:16 33:38 ⛏ Fast Castle
40 1,631 12:19 16:34 — ⛏ Fast Castle
39 1,572 12:18 17:09 34:51 ⛏ Fast Castle
32 1,291 11:38 23:01 38:08 ⚔ Scout Rush
31 1,261 13:59 17:32 35:44 ⛏ Fast Castle
24 987 13:24 24:44 32:24

Resources

Player Food Wood Gold Stone Spent Collected
21,250 12,210 11,300 1,050 45,810 48,970
18,505 10,681 8,460 3,675 41,321 41,386
12,590 9,904 5,510 2,100 30,104 33,798
11,865 8,995 4,920 3,000 28,780 30,846
6,840 7,800 3,885 400 18,925 20,785
7,140 6,305 2,700 1,175 17,320 19,200
5,900 2,795 900 975 10,570 11,376
4,950 4,018 100 1,215 10,283 9,822
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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