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African Clearing

513352007Analyzed
4v4 RM · 6d ago on Oct 13, 2026· 61m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1178
+12
🇹🇼 Italians · Taiwan
1125
+14
🇹🇼 Huns · Taiwan
1124
+14
🇹🇼 Persians · Taiwan
1099
+15
vs
🇬🇷 Persians · Greece
1127
-15
🇺🇸 Franks · United States
1107
-14
🇪🇸 Lithuanians · Spain
1072
-13
🇬🇷 Spanish · Greece
1050
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 2,479 12:54 19:49 41:30 ⚔ Scout Rush
38 2,338 14:02 23:14 38:59 ⚔ Fish Boom into Scouts
33 2,020 12:55 21:02 35:00 ⛏ Fish Boom FC
24 1,502 14:41 18:47 41:53 ⛏ Fast Castle
21 1,292 17:15 21:43 43:21 ⛏ Fast Castle
20 1,226 12:55 17:38 33:08 ⛏ Fast Castle
17 1,068 15:59 20:53 35:17 ⛏ Fast Castle
9 560 14:08 19:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,630 22,748 20,210 6,905 84,493 86,152
36,835 15,180 15,245 3,200 70,460 82,327
34,935 17,500 5,495 5,570 63,500 72,344
22,625 10,420 17,195 2,450 52,690 58,818
20,295 14,401 16,295 900 51,891 61,947
22,020 14,701 11,665 3,300 51,686 51,622
18,250 6,490 7,750 2,900 35,390 40,259
5,570 3,225 400 750 9,945 11,083
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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