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Arena

511050000Analyzed
4v4 RM · 10d ago on Oct 3, 2026· 39m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1160
+12
🇪🇸 Celts · Spain
1154
+12
🇨🇴 Spanish · Colombia
1044
+17
🇨🇳 Persians · China
1012
+19
vs
🇪🇸 Portuguese · Spain
1094
-16
🇹🇼 Celts · Taiwan
1086
-16
🇹🇼 Britons · Taiwan
1060
-15
🇰🇷 Khmer · South Korea
1018
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,586 10:29 16:58 36:47 ⛏ Fast Castle
35 1,382 10:40 14:43 30:43 ⛏ Fast Castle
32 1,284 10:30 14:14 29:32 ⛏ Fast Castle
31 1,227 10:23 14:10 31:11 ⛏ Fast Castle
20 793 11:23 15:54 34:06 ⛏ Fast Castle
20 782 10:28 16:48 31:25 ⛏ Fast Castle
19 740 12:09 16:10 33:40 ⛏ Fast Castle
18 713 10:55 15:06 29:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,540 20,815 7,135 1,800 48,290 60,985
21,035 12,315 10,490 2,250 46,090 49,735
21,635 11,800 9,460 1,600 44,495 50,442
18,430 14,960 4,410 2,440 40,240 47,157
15,395 12,580 7,670 855 36,500 42,708
15,120 11,520 4,495 2,280 33,415 36,980
12,510 12,090 5,780 3,000 33,380 39,902
16,670 8,330 5,725 2,250 32,975 37,617
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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