AoeStats
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Baltic

511045040Analyzed
4v4 RM · 9d ago on Oct 3, 2026· 40m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1081
+15
🇬🇧 Malay · United Kingdom
1028
+18
🇦🇷 Persians · Argentina
1027
+18
🇧🇷 Khmer · Brazil
1020
+18
vs
🇹🇼 Portuguese · Taiwan
1086
-18
🇪🇸 Cumans · Spain
1062
-17
🇹🇼 Britons · Taiwan
1060
-17
🇫🇷 Franks · France
1051
-49
Player eAPM Actions Feudal Castle Imperial Opening
38 1,558 9:42 15:59 38:50 ⛏ Fish Boom FC
34 1,397 13:14 18:27 35:13 ⛏ Fish Boom FC
32 1,330 11:09 17:24 36:04 ⛏ Fast Castle
24 973 11:23 18:16 28:20 ⛏ Fish Boom into Fire Galleys FC
17 707 11:19 23:48 — ⛏ Fast Castle
17 711 10:11 18:26 28:09 ⛏ Fish Boom into Galleys FC
12 508 10:59 17:56 — ⛏ Fast Castle
5 203 17:46 — —

Resources

Player Food Wood Gold Stone Spent Collected
20,420 14,156 5,380 3,470 43,426 49,778
18,315 10,728 8,655 850 38,548 43,869
14,620 13,595 5,630 850 34,695 41,335
8,800 11,277 5,355 2,840 28,272 36,936
9,525 6,120 525 1,005 17,175 19,560
9,105 5,203 1,140 100 15,548 18,122
4,950 4,640 1,850 125 11,565 15,616
2,325 2,170 230 100 4,825 5,429
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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