AoeStats
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Arena

509871197Analyzed
4v4 RM · 23d ago on Sep 28, 2026· 40m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1501
+12
🇯🇵 Danes · Japan
1354
+18
🇨🇳 Vietnamese · China
1344
+18
🇨🇳 Hindustanis · China
1231
+24
vs
🇭🇰 Varangians · Hong Kong SAR China
1433
-19
🇨🇳 Malians · China
1417
-19
🇨🇳 Wu · China
1417
-19
🇨🇳 Koreans · China
1336
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 1,804 10:39 14:10 — ⛏ Fast Castle
40 1,593 12:27 16:07 38:47 ⛏ Fast Castle
36 1,463 10:25 14:07 29:40 ⛏ Fast Castle
29 1,163 10:03 14:00 27:14 ⛏ Fast Castle
26 1,024 11:26 15:16 — ⛏ Fast Castle
26 1,029 10:26 18:03 — ⛏ Fast Castle
23 913 10:16 14:16 32:10 ⛏ Fast Castle
22 869 9:59 13:56 28:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,970 17,825 14,785 2,250 53,830 57,752
22,395 17,945 6,865 2,260 49,465 61,961
21,270 11,505 11,155 3,000 46,930 58,250
13,295 12,140 3,490 1,610 30,535 34,222
11,075 7,440 2,530 1,660 22,705 34,695
9,050 6,350 1,670 1,050 18,120 21,275
8,250 4,860 200 950 14,260 18,197
6,445 4,030 2,120 1,400 13,995 15,945
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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