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Oasis

514730833Analyzed
4v4 RM · 19d ago on Oct 19, 2026· 44m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1322
+14
🇨🇱 Ethiopians · Chile
1305
+15
🇨🇱 Hindustanis · Chile
1280
+16
🇨🇴 Bengalis · Colombia
1259
+17
vs
🇺🇸 Ethiopians · United States
1349
-18
🇺🇸 Wei · United States
1348
-17
🇨🇱 Saracens · Chile
1234
-14
🇺🇸 Portuguese · United States
1208
-13
Player eAPM Actions Feudal Castle Imperial Opening
63 2,795 9:45 20:35 39:00 ⚔ Archer Rush
61 2,692 9:20 23:01 41:34 ⚔ Scout Rush
59 2,601 8:41 21:36 — ⚔ Scout Rush
54 2,372 9:32 28:41 — ⚔ Archer Rush
53 2,325 9:09 23:42 40:19 ⚔ Archer Rush
47 2,067 8:27 21:32 41:40 ⚔ Scout Rush
47 2,087 10:05 24:57 — ⚔ Archer Rush
33 1,467 10:11 19:53 39:08 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,330 9,775 13,930 200 55,235 57,105
12,875 15,676 15,125 860 44,536 49,644
22,425 10,720 6,615 1,600 41,360 44,112
18,890 10,265 9,265 200 38,620 44,195
18,835 8,127 7,930 1,440 36,332 37,435
10,835 13,460 9,150 200 33,645 38,612
8,335 10,593 4,915 2,030 25,873 26,216
5,535 9,180 4,940 1,725 21,380 21,744
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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