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Arena

512899178Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 74m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1870
+13
🇨🇳 Georgians · China
1770
+17
🇨🇳 Cumans · China
1718
+19
🇨🇳 Persians · China
1664
+21
vs
🇨🇳 Mongols · China
1930
-22
🇨🇳 Britons · China
1829
-19
🇨🇳 Berbers · China
1802
-18
🇨🇳 Teutons · China
1616
-11
Player eAPM Actions Feudal Castle Imperial Opening
90 6,715 8:27 23:19 37:03 ⚔ Towers FC
70 5,244 8:00 18:52 25:57 ⛏ Fast Castle
68 5,120 9:36 13:13 35:44 ⛏ Fast Castle
58 4,361 10:21 14:02 27:57 ⛏ Fast Castle
58 4,383 10:14 14:07 32:07 ⛏ Fast Castle
50 3,712 9:43 13:43 28:47 ⛏ Fast Castle
28 2,072 10:27 14:06 28:28 ⛏ Fast Castle
25 1,841 10:09 13:47 27:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
93,355 25,870 36,885 6,665 162,775 204,680
96,065 29,550 23,020 2,350 150,985 168,813
51,540 62,779 32,660 1,930 148,909 165,070
67,765 37,280 29,505 3,550 138,100 149,973
55,850 56,905 17,270 4,970 134,995 140,017
56,505 46,911 21,690 8,850 133,956 146,071
38,695 53,770 28,150 10,305 130,920 136,003
25,300 45,560 12,475 4,180 87,515 116,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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