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Lombardia

508486185Analyzed
4v4 RM · 26d ago on Sep 22, 2026· 60m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Magyars · Türkiye
1139
+15
🇹🇷 Italians · Türkiye
1126
+15
🇹🇷 Spanish · Türkiye
1095
+17
🇹🇷 Vietnamese · Türkiye
1066
+18
vs
🇮🇳 Ethiopians · India
1149
-18
🇮🇳 Danes · India
1133
-17
🇮🇳 Berbers · India
1091
-15
🇧🇷 Bengalis · Brazil
1072
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 3,035 10:35 16:45 41:24 ⛏ Fast Castle
46 2,815 10:12 18:43 43:55 ⛏ Fast Castle
43 2,625 9:13 26:39 48:18 ⚔ Archer Rush
36 2,212 10:30 16:16 39:18 ⛏ Fast Castle
28 1,680 10:53 20:19 41:59 ⚔ Skirmisher Rush
25 1,513 11:42 15:27 42:41 ⛏ Fast Castle
21 1,289 10:28 14:55 33:49 ⛏ Fast Castle
0 4 — — —

Resources

Player Food Wood Gold Stone Spent Collected
22,095 38,020 43,990 4,140 108,245 112,048
28,900 15,305 22,650 3,000 69,855 74,929
15,740 28,009 17,430 2,915 64,094 66,794
29,165 14,311 15,565 2,800 61,841 63,982
30,120 13,757 16,215 1,150 61,242 66,399
18,185 19,590 6,860 2,345 46,980 54,335
14,220 11,233 4,390 2,335 32,178 34,274
0 25 0 0 25 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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