AoeStats
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Arena

512704099Analyzed
4v4 RM · 6d ago on Oct 10, 2026· 48m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Tupi · Russia
758
+14
🇷🇺 Slavs · Russia
748
+15
🇷🇺 Romans · Russia
746
+15
🇹🇷 Bohemians · Türkiye
653
+19
vs
🇲🇽 Maya · Mexico
741
-17
🇬🇧 Italians · United Kingdom
731
-16
🇲🇽 Turks · Mexico
709
-15
🇹🇷 Persians · Türkiye
692
-15
Player eAPM Actions Feudal Castle Imperial Opening
61 2,993 11:42 18:24 37:51 ⛏ Fast Castle
27 1,316 11:17 16:10 33:40 ⛏ Fast Castle
25 1,238 12:21 17:58 43:17 ⛏ Fast Castle
21 1,030 11:56 17:25 39:49 ⛏ Fast Castle
20 975 13:00 23:18 39:10 ⛏ Fast Castle
19 955 12:45 18:42 37:10 ⛏ Fast Castle
14 676 11:50 18:49 43:13 ⛏ Fast Castle
12 601 13:54 23:09 38:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,880 16,345 13,155 1,600 53,980 63,605
10,675 30,360 8,715 2,150 51,900 63,923
22,495 14,035 11,995 1,500 50,025 53,728
22,295 15,550 9,695 2,300 49,840 62,742
15,630 14,530 9,790 1,600 41,550 51,197
18,860 12,255 7,635 1,705 40,455 46,739
14,145 12,530 5,165 2,870 34,710 40,072
8,770 8,755 5,000 3,540 26,065 28,761
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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