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African Clearing

519624713Analyzed
4v4 RM · 3d ago on Nov 8, 2026· 39m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1848
+5
🇯🇵 Wu · Japan
1785
+6
🇨🇳 Burgundians · China
1750
+7
🇨🇳 Jurchens · China
1725
+8
vs
🇺🇸 Cumans · United States
1563
-7
🇹🇷 Saracens · Türkiye
1549
-7
🇨🇳 Dravidians · China
1543
-7
1488
-5
Player eAPM Actions Feudal Castle Imperial Opening
56 2,220 11:58 15:33 — ⛏ Fast Castle
54 2,163 12:18 21:28 37:46 ⚔ M@A into Archers
50 1,981 13:34 18:14 — ⛏ Fast Castle
47 1,862 13:35 18:06 — ⛏ Fast Castle
41 1,630 12:46 16:53 — ⚔ Archers FC
39 1,563 11:28 20:37 — ⚔ Scout Rush
38 1,511 12:51 16:42 31:16 ⛏ Fast Castle
28 1,108 11:10 22:08 37:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,805 12,812 9,365 5,150 41,132 45,007
19,145 11,485 6,510 1,350 38,490 41,297
16,410 10,647 6,390 1,050 34,497 35,020
11,595 10,055 3,945 1,150 26,745 28,406
10,590 8,810 3,820 300 23,520 27,233
9,460 8,909 3,130 1,710 23,209 24,793
9,240 8,345 4,480 1,050 23,115 22,715
6,755 7,576 3,155 1,050 18,536 20,362
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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