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Arabia

513280126Analyzed
4v4 RM · 6d ago on Oct 12, 2026· 46m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Chinese · Uruguay
1097
+16
🇺🇾 Italians · Uruguay
1049
+18
🇺🇾 Lithuanians · Uruguay
1043
+18
🇺🇾 Persians · Uruguay
929
+22
vs
🇬🇧 Wei · United Kingdom
1096
-19
🇹🇷 Magyars · Türkiye
1096
-19
🇹🇷 Danes · Türkiye
1090
-19
🇺🇸 Tupi · United States
1049
-17
Player eAPM Actions Feudal Castle Imperial Opening
39 1,783 9:28 21:37 37:31 ⚔ Archer Rush
34 1,567 12:05 18:07 — ⚔ Skirmisher Rush
31 1,410 9:45 24:35 36:03 ⚔ Archer Rush
29 1,335 11:28 23:14 42:18 ⚔ Scout Rush
29 1,316 8:58 19:08 33:07 ⛏ Fast Castle
28 1,289 9:23 19:18 34:05 ⚔ Archer Rush
20 932 11:11 25:51 40:12 ⛏ Fast Castle
18 850 8:43 19:42 33:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,625 6,411 18,245 750 47,031 49,320
13,965 15,268 9,735 2,380 41,348 44,171
11,725 19,082 8,030 1,155 39,992 52,012
16,475 9,204 8,255 3,100 37,034 39,560
9,950 11,204 4,545 2,840 28,539 34,561
13,405 10,116 2,150 1,050 26,721 30,942
12,700 4,465 7,500 1,640 26,305 27,353
9,825 8,642 6,710 1,050 26,227 29,941
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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