AoeStats
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Arena

511485239Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 43m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1054
+13
🇦🇺 Franks · Australia
1042
+13
🇦🇺 Teutons · Australia
992
+16
🇨🇳 Saxons · China
961
+16
vs
🇩🇪 Danes · Germany
1033
-17
🇦🇷 Persians · Argentina
1003
-15
🇨🇱 Huns · Chile
954
-13
🇦🇺 Bohemians · Australia
947
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 1,888 10:09 14:21 31:28 ⛏ Fast Castle
36 1,556 10:57 15:54 33:14 ⛏ Fast Castle
27 1,164 12:08 18:07 35:07 ⛏ Fast Castle
25 1,116 11:11 18:31 35:23 ⛏ Fast Castle
25 1,076 10:40 17:11 29:38 ⛏ Fast Castle
22 953 10:41 15:09 33:21 ⛏ Fast Castle
19 827 11:55 17:44 33:07 ⛏ Fast Castle
14 626 10:39 16:54 31:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,740 15,435 15,215 1,780 62,170 67,606
23,870 23,155 9,830 1,600 58,455 67,346
26,885 12,520 15,240 3,450 58,095 63,164
22,120 13,525 12,155 2,800 50,600 54,076
28,670 6,940 7,770 2,150 45,530 53,354
15,825 17,430 7,095 3,055 43,405 45,933
13,230 12,745 6,240 1,710 33,925 36,840
10,410 9,880 7,275 2,310 29,875 36,135
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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