AoeStats
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Arena

514859622Analyzed
4v4 RM · 5h ago on Oct 19, 2026· 41m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1423
+14
🇲🇽 Wu · Mexico
1415
+15
🇺🇸 Berbers · United States
1406
+15
1363
+16
vs
🇭🇰 Teutons · Hong Kong SAR China
1392
-16
🇦🇷 Teutons · Argentina
1390
-15
🇨🇳 Vietnamese · China
1388
-15
🇨🇳 Saracens · China
1365
-14
Player eAPM Actions Feudal Castle Imperial Opening
60 2,509 10:16 13:59 29:46 ⛏ Fast Castle
56 2,318 9:41 24:48 — ⚔ Drush FC
47 1,952 10:23 14:22 36:36 ⛏ Fast Castle
37 1,516 10:09 16:06 29:34 ⛏ Fast Castle
33 1,371 8:48 24:11 29:30 ⚔ Towers FC into Fast Imp
32 1,320 10:07 13:39 28:12 ⛏ Fast Castle
28 1,181 9:15 26:16 — ⚔ Towers FC
28 1,178 10:59 14:32 29:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,940 15,235 15,670 1,660 63,505 68,575
32,490 14,665 14,510 1,715 63,380 68,366
12,775 20,460 15,090 2,850 51,175 57,452
15,870 13,695 6,325 2,255 38,145 52,108
17,445 10,190 5,675 3,675 36,985 38,942
11,210 12,475 7,310 2,225 33,220 35,682
8,210 7,625 2,775 1,075 19,685 20,835
8,630 4,640 1,945 2,325 17,540 18,235
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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