AoeStats
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African Clearing

512431853Analyzed
4v4 RM · 7d ago on Oct 9, 2026· 40m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1590
+12
🇨🇳 Maya · China
1577
+12
🇨🇳 Malians · China
1470
+17
🇲🇽 Tatars · Mexico
1434
+18
vs
🇳🇱 Saracens · Netherlands
1571
-18
🇧🇷 Bengalis · Brazil
1512
-16
🇵🇱 Goths · Poland
1453
-13
🇳🇱 Armenians · Netherlands
1424
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 1,893 13:00 17:04 31:50 ⛏ Fast Castle
46 1,860 14:38 19:58 — ⛏ Fast Castle
45 1,809 15:45 20:36 — ⛏ Fast Castle
44 1,770 14:16 18:22 — ⛏ Fast Castle
34 1,359 13:07 16:49 — ⛏ Fast Castle
32 1,276 13:52 17:51 37:22 ⛏ Fast Castle
25 986 14:49 18:45 34:24 ⛏ Fast Castle
21 857 13:26 24:24 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,495 12,530 7,645 6,400 55,070 58,678
14,370 12,686 5,185 2,665 34,906 36,360
13,420 12,096 5,455 2,450 33,421 33,716
10,550 12,060 6,480 1,600 30,690 35,054
12,325 11,085 4,055 1,150 28,615 33,287
14,580 8,315 3,745 1,050 27,690 29,270
9,520 6,825 3,345 1,805 21,495 25,056
9,395 7,163 2,040 1,385 19,983 21,096
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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