AoeStats
← HeisenbergSam

Fortress

509347623Analyzed
4v4 RM · 21d ago on Sep 26, 2026· 53m 5s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1069
+14
🇨🇳 Franks · China
1068
+14
🇨🇳 Franks · China
1040
+17
1038
+16
vs
🇩🇪 Teutons · Germany
1052
-16
🇪🇸 Persians · Spain
1032
-15
🇳🇱 Britons · Netherlands
1023
-15
🇹🇷 Spanish · Türkiye
1022
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 2,011 7:06 11:42 27:44 ⛏ Fast Castle
38 2,035 7:43 11:48 28:33 ⛏ Fast Castle
29 1,532 8:33 11:57 24:51 ⛏ Fast Castle
27 1,431 8:09 13:36 27:04 ⛏ Fast Castle
23 1,232 7:48 14:26 26:39 ⛏ Fast Castle
21 1,116 7:20 13:55 32:27 ⛏ Fast Castle
18 936 6:34 11:47 25:42 ⛏ Fast Castle
15 802 9:19 13:19 35:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,845 28,195 16,795 5,235 87,070 89,018
32,055 33,425 17,195 3,615 86,290 89,110
39,680 14,175 25,185 5,750 84,790 88,733
29,660 19,630 18,210 3,905 71,405 78,759
29,200 25,845 12,090 3,100 70,235 72,407
21,950 26,775 13,885 1,155 63,765 68,291
22,255 13,010 9,670 3,500 48,435 55,051
21,885 12,700 9,050 2,695 46,330 53,566
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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