AoeStats
← Lewdhog

Arabia

509105730Analyzed
1v1 RM · 8d ago on Sep 25, 2026· 52m 11s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Teutons · Türkiye
745
+14
🇦🇺 Armenians · Australia
696
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,815 11:05 15:57 33:42 ⛏ Fast Castle
17 907 12:57 18:58 47:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,745 18,290 15,100 3,400 60,535 78,780
19,470 10,875 7,425 2,250 40,020 44,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.