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Arena

511013733Analyzed
4v4 RM · 10d ago on Oct 3, 2026· 43m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Burmese · United Kingdom
1088
+16
🇹🇷 Burgundians · Türkiye
1060
+17
🇳🇱 Tupi · Netherlands
1058
+17
🇩🇪 Ethiopians · Germany
1040
+18
vs
🇧🇷 Portuguese · Brazil
1187
-22
🇦🇷 Spanish · Argentina
1058
-16
🇫🇷 Varangians · France
1036
-15
🇹🇼 Franks · Taiwan
1030
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,641 11:06 14:48 29:42 ⛏ Fast Castle
37 1,595 10:35 14:40 28:34 ⛏ Fast Castle
34 1,482 10:54 14:37 31:40 ⛏ Fast Castle
30 1,313 11:21 15:42 28:09 ⛏ Fast Castle
30 1,296 11:05 15:33 32:49 ⛏ Fast Castle
29 1,266 11:51 16:29 33:34 ⛏ Fast Castle
23 982 11:10 16:28 35:21 ⛏ Fast Castle
22 963 10:11 14:48 29:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,170 14,265 14,545 980 58,960 68,136
19,920 15,115 11,025 950 47,010 72,623
16,990 16,265 11,195 910 45,360 56,428
21,605 12,355 9,400 950 44,310 47,227
20,180 9,655 11,845 950 42,630 47,778
12,225 11,640 5,430 1,020 30,315 35,752
7,570 8,880 7,185 3,645 27,280 32,966
10,710 5,180 8,470 975 25,335 31,573
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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